Game Development Reference
In-Depth Information
Chapter 9
Game Design and Logic—The
Blueprint
The most common advice you'll hear for beginning developers is, “To get better at making games,
make more games.” An equally common response is, “Yes, but where do I start?”
Before sitting down at your computer, first you must have a blueprint of the game you are building.
Game design is the process of creating this blueprint. Now that you are comfortable with the Unity
editor and have some scripting under your belt, it's time to take a look at game design and the game
production process.
Note
Before anything else, preparation is the key to success. —Alexander Graham Bell
Game
What is a game anyway? For practical purposes the basic requirements for a game are the following:
1.
A player : Other forms of video entertainment such as movies and TV shows
can be shown to an audience of one to many, or even to an empty room, but
a game requires interaction and input from at least one player.
2.
Rules : These define how a game is to be played, both in terms of what a
player can do and constraints for what they cannot.
3.
A goal : Determines how the game ends. It can be an objective that if
achieved is a win, or if not achieved is a loss. It could also be successfully
completing a task or attempting an activity in a specific period of time.
249
 
 
Search WWH ::




Custom Search