Game Development Reference
In-Depth Information
Chapter 8
Particle Emitters and Special
Effects
The Shuriken Particle System Engine
Unity introduced the Shuriken Particle System Engine with version 3.5. While 3D models and
animations must be created outside of Unity, the Shuriken particle engine enables you to make
your own particle effects like fire, rain, and more. In this chapter you will learn how to create special
effects with particle systems, and then move on to using them with scripts.
Particle systems are very visually dynamic. You definitely want to have the editor open to see the
particles in action and how they change in response to the system's module settings (Figure 8-1 ).
Figure 8-1. Default particle system in the Scene View
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