Game Development Reference
In-Depth Information
Figure 5-16. Configuring the avatar in the Inspector
Wow—just about every view in the editor changed to display the new avatar and its details. The
avatar game object temporarily appears in the Hierarchy for configuration and can be expanded to
display all of the child game objects that make it up. Its image appears in the Inspector (Figure 5-17 ).
Underneath the avatar image is the list showing you which avatar bones were matched to which
corresponding character bones. There is a way to manually assign any bones not matched properly,
but in this case they are correct so go ahead and select the Done button in the bottom right of the
Inspector to close this view, and the editor returns to its previous state. Your avatar is ready!
 
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