HTML and CSS Reference
In-Depth Information
Audio Functions
load()
Starts loading the sound file specified by the src property of the <audio> tag.
play()
Starts playing the sound file specified by the src property of the <audio> tag. If the
file is not ready, it will be loaded.
pause()
Pauses the playing audio file.
canPlayType()
Accepts a MIME type as a parameter, and returns the value maybe or probably if
the browser can play that type of audio file. It returns “” (an empty string) if it
cannot.
Important Audio Properties
There are many properties defined for the audio element in HTML5. We are going to
focus on the following because they are the most useful for the applications we will
build:
duration
The total length, in seconds, of the sound represented by the audio object.
currentTime
The current playing position, in seconds, of the playing audio file.
loop
true or false : whether the audio clip should start playing at the beginning when
currentTime reaches the duration .
autoplay
true or false : whether the audio should start playing automatically when it has
loaded.
muted
true or false . Setting this to true silences the audio object regardless of volume
settings
controls
true or false . Displays controls for an audio object in an HTML page. Controls
will not display on the canvas unless they are created in HTML (for example, with
a <div> overlay).
volume
The volume level of the audio object; the value must be between 0 and 1 .
paused
true or false : whether the audio object is paused. Set with a call to the pause()
function.
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