Game Development Reference
In-Depth Information
35.
0, 0, Space.World);
36.
transform.Rotate(0, 0,
-rollSpeed * Time.deltaTime, Space.World); else
if(Input.GetKey(KeyCode.LeftArrow)){
transform.Translate(-moveSpeed * Time.deltaTime,
0, 0, Space.World);
transform.Rotate(0, 0,
rollSpeed * Time.deltaTime, Space.World);
Listing 24: The script that controls ball movement using arrow keys
Search WWH ::




Custom Search