Game Development Reference
In-Depth Information
Illustration 34: Glass ball that serves as player character
To control the ball, we create BallRoller script. We also add ObjectTracker script to the main
camera to make it follow the ball. Listing 24 shows BallRoller control script, and Listing
25 shows ObjectTracker script for the camera. Remember to assign the ball game object to
objectToTrack variable in ObjectTracker to tell the camera which object it must track.
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