Game Development Reference
In-Depth Information
3
Basic Game Logic
Introduction
Computer game is in fact a piece of software, which has to abide to the logic of computer
in dealing with facts, making decisions, and performing tasks. In this chapter we are going
to learn a number of common game mechanics and how to program them. We have already
dealt with a couple of mechanics which are moving and jumping.
After completing this chapter, you are expected to:
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Program simple shooting.
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Program collectables such as coins and other items
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Program objects holding and releasing.
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Program triggers and usable objects.
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