Graphics Reference
In-Depth Information
the layer's frame is set to be a quarter
the size of the contentView and centered
onscreen.
NOTE
On the iPhone, the layer is already in place.
You need to override the class method
+layerClass instead to control the layer
that is used.
In Interface Builder, add three buttons
to the window; one for each transform
that we perform: Scale, Rotate, and 3D
Rotate. The resulting window is shown
in Figure 5-1.
FIGURE 5-1
Interface Builder Window
The Scale button is bound to the method -scaleTransform: , implemented as shown in
Listing 5-2.
LISTING 5-2
-scaleTransform:
- ( IBAction )scaleTransform:( id )sender
{
NSValue *value = nil ;
CABasicAnimation *animation = nil ;
CATransform3D transform;
[[ self workLayer ] removeAllAnimations ];
animation = [CABasicAnimation animationWithKeyPath: @”transform” ];
transform = CATransform3DMakeScale (0.5f, 0.5f, 1.0f);
value = [NSValue valueWithCATransform3D:transform];
[animation setToValue :value];
transform = CATransform3DMakeScale (1.0f, 1.0f, 1.0f);
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