Graphics Reference
In-Depth Information
[Borshukov and Lewis 03] George Borshukov and J. P. Lewis. “Realistic Human Face
Rendering for
The Matrix Reloaded
.”
Proc. SIGGRAPH '03, Sketches &Applications
(2003), 1.
[Bradley et al. 08] Derek Bradley, Tiberiu Popa, Alla Sheffer, Wolfgang Heidrich, and
Tamy Boubekeur. “Markerless Garment Capture.”
Proc. SIGGRAPH '08, Transac-
tions on Graphics
27:3 (2008), 1-9.
[Brand 03] Matthew Brand. “Charting a Manifold.” Technical Report TR-2003-13, Mit-
subishi Electric Research Laboratories (MERL), 2003. Available online (
http://www.
merl.com/publications/TR2003-013/
).
[Bridson 08] Robert Bridson.
Fluid Simulation for Computer Graphics
. Wellesley, MA:
A K Peters, Ltd., 2008.
[Chadwick et al. 09] Jeffrey N. Chadwick, Steven S. An, and Doug L. James. “Harmonic
Shells: A Practical Nonlinear Sound Model for Near-Rigid Thin Shells.”
Proc. SIG-
GRAPH Asia '09, Transactions on Graphics
28:5 (2009), 1-10.
[Chandrasekhar 50] Subrahmanyan Chandrasekhar.
Radiative Transfer
. Oxford, UK: Ox-
ford University Press, 1950.
[Charette and Sagar 99] Paul Charette and Mark Sagar.
The Jester
. 1999. Available online
(
http://us.imdb.com/Title?0271019
).
[Chen and Williams 93] Shenchang Eric Chen and Lance Williams. “View Interpolation
for Image Synthesis.” In
Proceedings of SIGGRAPH 93, Computer Graphics Pro-
ceedings, Annual Conference Series
, edited by Jmaes T. Kajiya, pp. 279-288, New
York: ACM Press, 1993.
[Chen et al. 02] Wei-Chao Chen, Jean-Yves Bouguet, Michael H. Chu, and Radek
Grzeszczuk. “Light Field Mapping: Efficient Representation and Hardware Ren-
dering of Surface Light Fields.”
Proc. SIGGRAPH '02, Transactions on Graphics
21:3 (2002), 447-456.
[Chen et al. 04] Yanyun Chen, Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, and
Heung-Yeung Shum. “Shell Texture Functions.”
Proc. SIGGRAPH '04, Transactions
on Graphics
23:3 (2004), 343-353.
[Cohen and Wallace 93] M.F. Cohen and J.R. Wallace.
Radiosity and Realistic Image
Synthesis
. San Francisco: Morgan Kaufmann, 1993.
[Columbus 02] Chris Columbus.
Harry Potter and the Chamber of Secrets
. VFX: Indus-
trial Light & Magic, and Framestore CFC, 2002.
[Cook and Torrance 82] R. L. Cook and K. E. Torrance. “A Reflectance Model for Com-
puter Graphics.”
Proc. SIGGRAPH '82, Computer Graphics
1:1 (1982), 7-24.
[Cook et al. 84] Robert L. Cook, Thomas Porter, and Loren Carpenter. “Distributed Ray
Tracing.”
Proc. SIGGRAPH '84, Computer Graphics
18:3 (1984), 137-145.
[Dana et al. 99] Kristin J. Dana, Bram van Ginneken, Shree K. Nayar, and Jan J. Koen-
derink. “Reflectance and Texture of Real-World Surfaces.”
ACM Trans. Graph.
18:1
(1999), 1-34.