Game Development Reference
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ations. Some people also try to write their own libraries on the basis of a popular AR
solution like the open-source program ARToolkit ( http://www.hitl.washington.edu/ar-
toolkit/ ) . The following is a brief list of various development platforms for iOS. Many
of them can be integrated with popular game development environments such as
Unity 3D:
• Metaio SDK ( http://www.metaio.com/products/sdk/ ) from metaio GmbH
• String ( http://www.poweredbystring.com/product ) by String Labs Ltd
• Vuforia Augmented Reality SDK ( https://www.vuforia.com/ ) by Qualcomm
Austria Research Center GmbH
• VYZAR ( http://limitlesscomputing.com/SightSpace/custom ) from Limitless
Computing Inc
• Wikitude SDK ( http://www.wikitude.com ) from Wikitude GmbH, which has
location-based functionality as well
Note
PrimeSense ( http://www.primesense.com/ ) is the company that created
the technology Microsoft Kinect. One of its new innovations is Capri™,
a sensor that is capable of creating an accurate 3D map of the depth of
surrounding objects. The prototype looks like a tiny device attached to a
smartphone or tablet. It scans the environment around in real time, since
it draws the 3D map not once, but constantly, and considers any moment-
ary changes in the space. Therefore, it is a real breakthrough for AR ap-
plications because it provides a pretty realistic map of surroundings. It is
pretty accurate, fast, andgraphic-markerless. Thiswouldbeagreatbasis
for different creative experiments. It is worth noting that PrimeSense was
bought by Apple Inc. in November, 2013. So, it is now reasonable to ex-
pect that there will be depth sensors in future iOS devices.
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