Game Development Reference
In-Depth Information
ations. Some people also try to write their own libraries on the basis of a popular AR
solution like the open-source program ARToolkit (
http://www.hitl.washington.edu/ar-
of them can be integrated with popular game development environments such as
Unity 3D:
• Metaio SDK (
http://www.metaio.com/products/sdk/
) from metaio GmbH
• String (
http://www.poweredbystring.com/product
) by String Labs Ltd
• Vuforia Augmented Reality SDK (
https://www.vuforia.com/
) by Qualcomm
Austria Research Center GmbH
• VYZAR (
http://limitlesscomputing.com/SightSpace/custom
)
from Limitless
Computing Inc
• Wikitude SDK (
http://www.wikitude.com
)
from Wikitude GmbH, which has
location-based functionality as well
Note
PrimeSense (
http://www.primesense.com/
) is the company that created
the technology Microsoft Kinect. One of its new innovations is Capri™,
a sensor that is capable of creating an accurate 3D map of the depth of
surrounding objects. The prototype looks like a tiny device attached to a
smartphone or tablet. It scans the environment around in real time, since
it draws the 3D map not once, but constantly, and considers any moment-
ary changes in the space. Therefore, it is a real breakthrough for AR ap-
plications because it provides a pretty realistic map of surroundings. It is
pretty accurate, fast, andgraphic-markerless. Thiswouldbeagreatbasis
for different creative experiments. It is worth noting that PrimeSense was
bought by Apple Inc. in November, 2013. So, it is now reasonable to ex-
pect that there will be depth sensors in future iOS devices.