Game Development Reference
In-Depth Information
Summary
Action game is very complex and minded genre, a peculiar quintessence of all other
types of games since it requires a lot of efforts and skills. Nevertheless, it is not ne-
cessary to dread it. You only need to set some reasonable goals; good compromises
can always be found. Don't try to develop something big; try to concentrate on a small
but interesting project. 3D engines as well as 3D editors are pretty accessible now.
It is possible to create simple models of characters and props yourself, especially if
the graphic style is minimalistic. Always try to demonstrate the advantages of 3D geo-
metry via game mechanics and story; the player should get maximum experience.
There are some issues with controls on touchscreen devices in such types of games,
but they can be resolved; you only have to turn on your creativity.
In the next chapter, we will try to expand the boundaries of mobile games, allowing
them to interact with real-world objects. The next chapter is dedicated to mixed real-
ities, a situation when boundaries between the virtual and real worlds are almost
erased. You will learn what Augmented Reality is, how tracking markers look and op-
erate, and what kinds of games can be created using mixed reality technologies.
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