Game Development Reference
In-Depth Information
a speech balloon, and it does not disappear from the screen; the NPC's ballons are
aligned to the left. Special graphics can be used to mark the balloons and to display
the current emotions of the character. Any phrase that has been spoken can be ac-
cessible at any time; the player only needs to scroll the list. As a creative option, you
can expand that feature by gameplay; for example, any earlier words may be used
again in the new context, so brand new branches of conversation would be opened
by the player.
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