Game Development Reference
In-Depth Information
Blueprints of the 3robopainter game
You can see the blueprints of all the characters in 3robopainter in the following
screenshot. Primarily, there is one protagonist and several antagonists:
This blueprint demonstrates some fragments of game levels as shown in the following
figure. All platformers are based on special modules, each one has its own properties.
The following are the references used for this chapter:
http://en.wikipedia.org/wiki/Super_Mario_Bros
http://en.wikipedia.org/wiki/Donkey_Kong_(video_game)
http://www.nytimes.com/2006/01/03/science/03cute.html?_r=0
http://en.wikipedia.org/wiki/Uncanny_valley
http://en.wikipedia.org/wiki/Masahiro_Mori
http://en.wikipedia.org/wiki/Parallax
http://web.mit.edu/invent/iow/disney.html
http://www.youtube.com/watch?v=JZLWQiE5caE
http://www.gamesradar.com/gamings-most-important-evolutions/?page=3
http://en.wikipedia.org/wiki/Horizon
http://en.wikipedia.org/wiki/Wagon-wheel_effect
http://cbc.ucsd.edu/pdf/Percpt_Apprnt_Mot_Sci_Am.pdf
http://en.wikipedia.org/wiki/Phi_phenomenon
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