Game Development Reference
In-Depth Information
Alternative
ideas
for
match-three
games
The following list gives alternative ideas for match-three games:
• In the Inserting mode, not single tiles but geometric shapes, such as tetr-
ominoes, can be used.
• Another idea is to control the mechanics when a player has to push a tile in
the direction of the neighbor tile to switch their positions. This game mode can
be called Replacement .
• A physics-based puzzle can be developed with tile-matching logic and indirect
control of elements. Say that the tiles are floating on the surface of water. A
player sees a pool in a cross-sectional view; its bottom is not uniform, and
there are a lot of ledges of various heights and widths; by controlling the level
of water inside the pool, he can put tiles on these ledges (vertical control of
elements). By using additional forces, such as waves, the player can move
tiles horizontally. Quick wits can help him to arrange tiles in groups that match
and eliminate them from the screen.
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