Game Development Reference
In-Depth Information
Tile-RPG
Incredible, but the tile-matching mechanism can easily be combined with other com-
plex genres, for example, with role-playing gameplay an element that can make the
game truly personal to the player and increase his involvement in the process. Judge
for yourself: in RPG, a player obtains achievements or trophies for each hard quest
he is taken through; then, he can spend the experience points on some useful items,
such as weapons and shields. Besides the glory adventures, there is also a day-by-
day routine when the player performs ordinary actions to get some vital resources. A
match-three puzzle, especially in the Shooting mode, can be pretty much the same:
complex combinations of elements being found and eliminated are the quests and
these give some unique rewards and many points, but low-value progressions are
the routine tasks. The rewards are in the form of special types of weapons the player
uses to shoot the tiles. The following is a screenshot from the 10000000 game, which
combines scroll-based match-three gameplay with RPG adventure:
Among the popular examples of such symbiotic games for iOS, I can mention a pro-
ject with an incredible name: 10000000 ( http://eightyeightgames.com ), created by
EightyEight Games LTD , features interesting gameplay, story, and smart pixel art-
work. Its main character travels through dungeons full of treasure and monsters. By
resolving a match-three puzzle, a player may help the character to perform some ac-
tions; for instance, by finding the sequence of tiles consisting of at least three swords,
he can make the hero hit an enemy.
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