Game Development Reference
In-Depth Information
oriented rules and fast gameplay because it works in real time and can easily
respond to up-to-the-minute changes of the game situation.
The passive mode is not complicated, but that does not mean that it has no advant-
ages. Such puzzles have their own value: they are slow paced and require more tac-
tical vision to play well. Active arrays at their turn are faster and are scurrying.
The arrays can be dynamic ; this means that the game tiles are moving slowly (for
example,fromtoptobottom).Suchmechanicsmayaddsomesuspensetothegame
because players will be afraid to lose tiles and will act more quickly trying to note all
matches till tiles leave the screen.
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