Game Development Reference
In-Depth Information
http://www.prnewswire.com/news-releases/survey-disabled-gamers-
comprise-20-of-casual-video-games-audience-57442172.html
https://developer.apple.com/library/ios/ # documentation/UserExperi-
ence/Conceptual/MobileHIG/TechnologyUsage/Techno-
logyUsage.html#//apple_ref/doc/uid/TP40006556-CH18-SW5
http://blog.zombiesrungame.com/post/43403504393/making-zombies-
run-2-accessible
http://en.wikipedia.org/wiki/Binaural_recording
http://www.eymerich.it/index.php?center=audiogame&lang=eng#3
http://awards.bafta.org/award/2012/games
http://retina.umh.es/webvision/KallColor.html # deficiencies
http://hicksdesign.co.uk/journal/compliant-style
http://www.ted.com/speakers/neil_harbisson.html
http://www.dailymail.co.uk/sciencetech/article-2131608/Claude-Monet-How-
famed-artist-ultraviolet-just-like-animals.html
http://professionals.epilepsy.com/page/video_game_seizures.html
http://www.jems.com/article/patient-care/stimulus-overload-video-game-e
http://www.epilepsysociety.org.uk/aboutepilepsy/whatisepilepsy/triggers/
photosensitiveepilepsy
http://www.w3.org/TR/WCAG20/ #seizure
http://www.scientificamerican.com/article.cfm?id=what-causes-some-
people-t
http://www.interdys.org/ewebeditpro5/upload/BasicsFactSheet.pdf
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