Game Development Reference
In-Depth Information
Now let's spawn the logo. In the behaviors, find Spawn Actor and drag it into
the Timer .
I changed the vertical position to 10 , which would be 10 pixels above the chest.
Let's go to the logo actor. We can use the one in the Inspector panel because this is
probably the only time we are going to use this actor in the game.
Create a Timer behavior, and change its After text field to 1 second, then drag in
a Move To behavior. Click on the e beside the horizontal position. Click on the
down-arrow button to expand the editor. Select Game | Display Size , then
double-click on the Width .
It will now show up above in text as game.displaySize.Width . After that expression,
type in /2 - 100 . This will place the actor in the middle of the screen, minus
100 pixels.
Do the same for the vertical position, but instead of Width , you'll choose Height ;
then type in /2 , to divide by 2.
Both expressions should be written out like this:
Horizontal : game.Display Size.Width /2 -100
Vertical : game.Display Size.Height /2
 
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