Game Development Reference
In-Depth Information
A nice city scape as the backdrop element:
Now, having composed all three images together in GameSalad with the preceding
cloud layer having an additive blending mode, everything looks awesome! We will
later see how we can do some cool atmospheric effects such as fog and bright lights.
When creating background images, it's always a good idea to
make them with tiling in mind. What's tiling? It's a wrapping
method in GameSalad that will repeat the image an infinite
amount of times when we stretch the actor. If you utilize tiling to
make the image tileable, the image with it will repeat seamlessly.
(The images I created are not tileable.)
 
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