Game Development Reference
In-Depth Information
Speaking of environments, I find good backgrounds and foregrounds can make or
break a game. What I like to do is add multiple layers of background and foreground
elements within GameSalad. This gives it a parallax background look, and these can
be animated as well.
What are parallax backgrounds ? Parallax scrolling is a special scrolling technique in
computer graphics wherein background images move by the camera slower than the
foreground images, creating an illusion of depth in a 2D video game and adding to
the immersion.
For this example, I created three different layers that will compose the background:
one is the sky, the middle is a city scape, and finally, a cloud layer. Here's what they
look like separated:
The furthest background will be the sky:
 
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