Game Development Reference
In-Depth Information
Also, here's an example of a level design document. (This is for 2D games only; 3D
games would need more perspective drawing):
As you can see in the above figure, in the Level Planning Sheet , you want to add in
all the details of the level. Granted, this doesn't have to be as detailed as this image,
but it's a good idea to be as detailed as possible. Things like colors and objects within
the level can be tweaked later on to add some more detail. Creation of these level
planning sheets can be done on graph paper, or you can even create them using your
favorite imaging software, such as MS Paint or Adobe Photoshop.
Level planning sheets and storyboards are a critical key to the game design phase.
They can add as much detail as possible. So, when you start developing the game,
it cuts down the production time considerably. Personally, I have a binder full of
blank-level planning sheets and blank storyboard pages for my game design, as well
as a design document template like the one I showed you earlier. You can print out
blank planning sheets and storyboard pages in the resources section for this topic.
Planning a game can take hours, days, or months, but when you actually dive into
the design process, there's a lot of fun that can be had. Once your creative juices start
flowing, you will get on a roll. Feeling stumped at a certain point? Don't worry! You
can move on to something else, then go back and try again. It's always a good idea to
take a break so you don't burn yourself out.
Now that you have your game all planned out, let's put our ideas on screen!
From paper to screen
Make sure your whole game is designed, and carefully planned with every detail.
What now? Well, let's take it from your paper planning and create sprites for the game.
 
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