Game Development Reference
In-Depth Information
Crowdsourcing is great too. Open up a kickstarter project, and if people see it being
awesome, they will flock to you.
Contact the press. Don't go straight to IGN or GameSpot , but search for some indie
game websites.
Press releases are also great. A website like PRWeb.com will distribute your press
release to all the big guys like Bloomberg L.P. , Google , and Bing , to mention a few,
and the cost is fairly low.
Try Steam Greenlight . For a $100 donation, you can upload as many games as you
want. This can be huge! I currently have SpaceRoads as a Greenlight project, and I've
been swamped with people wanting to play the game.
The most important thing you can remember is don't get discouraged. I've been
developing for over 10 years and I've seen many of my projects go nowhere, and it's
super easy to want to give up.
But when you get the big sales figures, all the failures are worth it.
Summary
In this chapter, we discussed an excellent objective system, with the addition of
a navigation and way finding system. We also discussed how to create a simple
but effective boss fight, including movement for the boss, having him attack, and
giving him health. Next we discussed multi-platform publishing; how you can
deploy your awesome game to as many people as possible by utilizing GameSalad's
multi-platform publishing system. Finally, we discussed how you can spread the
word about your game. There are certainly a lot of options out there for you to get
your game well known.
I hope you have enjoyed this topic and learned a lot. Go out there and knock
'em dead my friends!
 
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