Graphics Programs Reference
In-Depth Information
Figure 17-56: The pieces welded together but not quite
stretch free
Now all we have to do is run another Relax on the entire head
to smooth out any stretching, of which there is a lot in the
nose area. That's it! The final step is to scale the UVWs down
until they fit in that little blue box.
Figure 17-57:
The final UVWs
It seems like a lot at first, but after doing a few unwraps you'll
get the hang of it! Just remember to make hotkeys of your
commonly used tools. These results are a hundred times
better than the pelt mapping results. Most of the time a pelt
map will leave a head unrecognizable and very goofy-looking!
 
Search WWH ::




Custom Search