Graphics Programs Reference
In-Depth Information
Figure 17-52: The
relaxed UVWs
That's it! We're done with this half of the head. Now, collapse
the stack back into an Editable Poly and mirror the head.
Attach the pieces and select the vertices down the middle of
the head. These vertices are broken apart so we need to weld
them. Tweak the Weld threshold until you have your vertices
welded together.
Apply another Unwrap UVW modifier to the head with
Select Element turned on, then click on what appears to be
half of your head. Select Element acts just as Element sub-
object mode does within objects.
Figure 17-53: The
Select Element
check box
With one half selected, drag it off to the side a little. You'll see
the other half is left behind. Now click Mirror in the Edit
UVWs window.
 
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