Graphics Programs Reference
In-Depth Information
Add another ring around the edges of the face. I also added
some spheres here to show the eyeballs themselves. This
helps to get a better idea of what the character will really look
like. It does help, but it's not required.
Figure 13-24:
Addedringof
polygons and
spheres for eyes
At this point you can really see our face taking shape! Let's
move on to completing the rest of the head.
Completing the Head
Here comes the easy part! Just extrude the faces along the
top and sides of your facial area back along the profile of the
Side view to get the rest of the head. Be sure to check your
Perspective viewport to see if it's got the proper flow to make
the facial shape correct.
 
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