Graphics Programs Reference
In-Depth Information
Figure 12-34: The
new polygons on
the neck piece
Figure 12-35: The
final neck piece
Go back to the top of your stack and look at the results.
Now let's add the Shell and TurboSmooth modifiers to the
plates that cover the buttock and groin areas. I sharpened the
armor that covers the buttocks.
 
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