Graphics Programs Reference
In-Depth Information
Now we have a simple roughout of our shoulder armor. Let's
move on to the neck armor. Select the highlighted polygons.
Figure 12-8: The polygons to select for the neck armor in front and in back
Shift-click and drag these polygons a little to clone them to
their own object as we did with the shoulder polygons. Then
scale the neck polygons to a size that you're happy with.
Figure 12-9:
The new neck
armor
 
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