Graphics Programs Reference
In-Depth Information
Let's connect these two shapes to finalize the pelvis shape.
Add an edge loop in the innermost polygon. This will form
the round shape just before the crease where the buttocks
meet. This also allows welding the edge from the pelvis floor
to these new polygons that make up the buttocks.
Figure 11-19:
The final pelvis
Weld the edge from the pelvis floor to the closest edge from
the buttock polygons.
That's it! Go in and make little tweaks, moving the edges
and polygons to round out the shapes. There shouldn't be any
harsh corners on the human body at this point.
 
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