Graphics Programs Reference
In-Depth Information
Chapter 11
Organic Modeling
Organic Modeling
Exercise: Roughing
Exercise: Roughing
Out a Character
Out a Character
Now that you've experienced a little modeling with mainly
modified primitives, let's delve a little deeper. Starting with a
primitive and blocking out with primitives is a fast way to get
your shapes down, similar to gesture drawing. Keep in mind
there really is no wrong method for modeling a character as
long as your edge loops are correct. Some like to model a solid
form (like me), and some like to model each piece of the body
and add them together later.
A key to modeling the human form is reference images!
Unless you are a hard-core veteran, you're going to need ref-
erence to look at while you model. Those who have modeled
characters for years may not need reference. I started out
using front/side/back reference images for the human form,
and I really suggest this method to new modelers.
You'll eventually get to where you don't need the
side/front view references and can model purely off of a couple
of reference pictures of someone in any pose. You can go to a
good number of web sites for these types of images, but if you
237
 
Search WWH ::




Custom Search