Graphics Programs Reference
In-Depth Information
Figure 10-23: The beginnings of the cross guard with
an open end
Select the Border sub-object button and then select the open
end of the cylinder. Shift and drag away from the grip on the
x-axis of your Perspective viewport. VoilĂ ! You have just cre-
ated polygons along the entire length that you dragged.
Figure 10-24: The new polygon strip
 
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