Graphics Programs Reference
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Let's give the grip a little more form. Convert the cylinder to
an Editable Poly object and in the Top viewport scale your
edge loops as shown in Figure 10-21.
Figure 10-21: Scaled edge loops
This gives the grip a rounded form that looks like it would be
comfortable to hold.
For now let's do a really simple pommel. A pommel is an
adornment that balances the sword or dagger for use. Ours is
going to be just a sphere for now. In the Top viewport create a
sphere that overlaps the grip of the dagger. Keep the size
within reason, and make sure that the flat end of the grip is
fully inside the sphere. Figure 10-22 shows what I ended up
with.
 
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