Graphics Programs Reference
In-Depth Information
your viewport to create your slice plane, once to define the
start point and once to define the end point. Your slice is per-
formed after the second click.
Weld and Target Weld
There will come a time when you need to get rid of vertices
and merge them with other vertices. This is called welding in
Max. Whether you are attaching two element's open edges or
you are trying to remove some extra vertices, the weld tools
are how you will get the job done.
As we did in the Connect tool example, create a box and
select a vertical edge. Click the Ring button to select all of
your vertical edges and hit the Connect button. Using the Tar-
get Weld tool, we can remove this loop we've just created. Go
to the Vertex sub-object mode by hitting the 1 key.
Figure 3-25: A horizontal edge loop
Click on the Target Weld tool and select one of the vertices
we've just created by connecting the vertical edges. You can
see a line drawn from the vertex you selected to the place
 
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