Graphics Programs Reference
In-Depth Information
4
Click the stopwatch immediately to the left of the Soda mesh; a keyframe is added, as
indicated by a yellow diamond. This keyframe represents the current mesh orientation
and time as the starting point for the animation.
Start the animation by clicking the stopwatch for the 3D Mesh.
5
Now click and drag the Current Time Marker (CTM) over to 3:00 in the Timeline.
Click and drag the Current Time Marker over to the 3:00 mark.
6
Click once on the soda can in your Main View to select it. Place your cursor over the
second control on the red axis; make sure you see the tooltip, Rotate Around Y Axis,
appear as well as the ring around the axis.
7
Click and drag straight down until the value reads approximately 145 degrees.
8
From the 3D Mode section of the tool options bar and select the 3D Roll option;
Place your cursor to the right of the soda can and click and drag to the right. No exact
measurements are needed here.
Choose the 3D tool and drag to the right.
9
Drag the Current Time Indicator to 0 seconds, and then press the Play button ( ) to
see the animation.
At this point you could rei ne your animation by editing the soda can position at
either of the two keyframes (0 seconds and 3 seconds) or add additional movement by
creating new keyframes. You could also create much more complex animations by
keyframing other properties such as the lights or the camera position.
 
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