Java Reference
In-Depth Information
2.1 Introduction
2.2 Your First Program in Java: Printing a
Line of Text
2.3 Modifying Your First Java Program
2.4 Displaying Text with printf
2.5 Another Application: Adding
Integers
2.5.1 import Declarations
2.5.2 Declaring Class Addition
2.5.3 Declaring and Creating a Scanner to
Obtain User Input from the Keyboard
2.5.4 Declaring Variables to Store Integers
2.5.5 Prompting the User for Input
2.5.6 Obtaining an int as Input from the
User
2.5.7 Prompting for and Inputting a Second
int
2.5.8 Using Variables in a Calculation
2.5.9 Displaying the Result of the
Calculation
2.5.10 Java API Documentation
2.6 Memory Concepts
2.7 Arithmetic
2.8 Decision Making: Equality and
Relational Operators
2.9 Wrap-Up
Summary | Self-Review Exercises | Answers to Self-Review Exercises | Exercises | Making a Difference
2.1 Introduction
This chapter introduces Java application programming. We begin with examples of pro-
grams that display (output) messages on the screen. We then present a program that ob-
tains (inputs) two numbers from a user, calculates their sum and displays the result. You'll
learn how to instruct the computer to perform arithmetic calculations and save their re-
sults for later use. The last example demonstrates how to make decisions. The application
compares two numbers, then displays messages that show the comparison results. You'll
use the JDK command-line tools to compile and run this chapter's programs. If you prefer
to use an integrated development environment (IDE), we've also posted Dive Into ® videos
at http://www.deitel.com/books/jhtp10/ for Eclipse, NetBeans and IntelliJ IDEA.
2.2 Your First Program in Java: Printing a Line of Text
A Java application is a computer program that executes when you use the java command
to launch the Java Virtual Machine (JVM). Later in this section we'll discuss how to com-
pile and run a Java application. First we consider a simple application that displays a line
of text. Figure 2.1 shows the program followed by a box that displays its output.
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// Fig. 2.1: Welcome1.java
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// Text-printing program.
3
4
public class Welcome1
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{
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// main method begins execution of Java application
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public static void main(String[] args)
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{
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System.out.println( "Welcome to Java Programming!" );
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} // end method main
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} // end class Welcome1
Fig. 2.1 | Text-printing program. (Part 1 of 2.)
 
 
 
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