Game Development Reference
In-Depth Information
In this chapter we will be working in the application layer and using the layer be-
neath—the Transport layer. When it comes to protocols, we will be dealing with TCP and
UDP to transfer our data over a network. More information on the model can be found
here: . This covers the very basics of what network-
ing actually is. Next we will be talking about networking in games and a comparison of
TCP and UDP, since both of them are widely used in games development.
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