Graphics Reference
In-Depth Information
PROCESS
FACTORS
How will imagery be imported and
exported between workflows?
INPUT/
OUTPUT
How are tools calibrated?
How often?
CALIBRATION
How is imagery monitored or
viewed in each workflow?
VIEWING
TECHNIQUES
How are issues identified,
prioritized and communicated in
each workflow?
ANALYSIS
GRADING/
CORRECTION
How is imagery graded and
corrected in each workflow?
How is quality control
established and maintained in
each workflow?
QUALITY
CONTROL
Figure 2.5 Key questions the managing team can ask themselves about 3D Post
Techniques.
Examples of techniques in even a small 3D show might include:
• ingesting
• transcoding
• establishing/maintaining L/R synchronization
• establishing/maintaining parallax
• correcting L/R color/lighting differences
• correcting geometry issues
• adjusting location of area of interest in Z-Space
• modifying depth to account for transitions
• modifying imagery to account for different viewing environments
(e.g. screen sizes, aspect ratios, playback systems)
• managing and tracking assets and asset status
• editing and conforming
 
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