Graphics Reference
In-Depth Information
3. What metadata did you add to the workl ow during production or post-
production?
4. What metadata did you wish you had tracked from the beginning?
5. What issues did you have with metadata accuracy, sync with image data,
and so on?
6. What were the top three things you learned from your experience with
metadata?
Then ask questions about your specii c 3D show:
1. Given what you know now about this show, what do you think our
overall metadata workl ow will/should look like?
2. What are the most important metadata we need to track?
3. Where in the workl ow is there a chance that metadata will get corrupted/
damaged, misplaced, lost, or otherwise become unavailable or unusable?
4. What are the key inputs-outputs-processes for each stream of metadata
in our show?
5. What is your team doing to make sure metadata remains accurate and
reliable throughout the post production workl ow.
Metadata Planning Checklist
• What metadata do you need for your show?
• How concise do you need it?
• How accurate do you need it?
• Where does it come from?
• Where does it go?
• How frequently is it updated?
• Where is it stored?
• How is it linked to image data?
• What work/processing needs to be done on the metadata?
• What systems are in place to check metadata for accuracy?
• What dashboards/reports do decision makers require?
• Who needs to see it?
• Where are the possible metadata choke points?
The Post Plan
The best way to get a handle on all of the moving parts in 3D post is to
have a written plan. The plan will help you understand your project and
communicate it to others. It will also help integrate new members with
varying background and experience into the team by:
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