Graphics Reference
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perception of the surrounding shots. For those cases, you can always use
l oating windows to save the day, but bear in mind they will work better
in the theater than anywhere else, so you might want to account for a
depth-window removal pass if you are doing versions for smaller screens.
If you can't push any more or don't want to use l oating windows, your
only two options are to live with the edge violation or to convert the shot
to reduce the parallax.
 
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