Game Development Reference
In-Depth Information
The hand-drawn scanned images before being converted into sprites
Figure 15-2. The sprite sheet created for the graphics used in Chopper Rescue
Setting Up the Environment
Our code will need to constantly calculate positions. Unless we make the app for a specific
resolution, we will never know what resolutions the app will be running at. Therefore, we set up our
environment and collect these bits of information, which will be useful later and save us from having
to calculate them again.
 
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