Game Development Reference
In-Depth Information
Figure 14-22. TexturePacker creating a sprite sheet from a Flash animation (SWF)
PhysicsEditor
URL : www.codeandweb.com/physicseditor
Price : $19.87
Platforms : Mac OS X and Windows
PhysicsEditor is the complementary app from the author of TexturePacker. PhysicsEditor is a tool for
defining physics objects for your graphics to include in your game framework. It allows you to create
realistic collisions and other physics events. It even has the facility to create collision masks between
objects, and it works with a variety of frameworks, including Corona SDK, Gideros Studio, and Moai.
The author of PhysicsEditor is quite proactive in adapting the tools to work with as many frameworks
as possible. Figure 14-23 shows an example of PhysicsEditor at work.
 
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