Game Development Reference
In-Depth Information
From here, use the object inspector to set the
Version Control
field to
Visible Meta
Files
and the
Asset Serialization
field to
Force Text
:
Configuring Unity for version control
When these settings are changed, you will see a
.meta
file associated with each
project asset, including scenes. In addition, the metafile will be in a human-readable
text format, which can even be edited (though manual editing is not recommended).
Have a look at the following screenshot:
Viewing a scene asset (in text format) inside a text editor