Game Development Reference
In-Depth Information
From here, use the object inspector to set the Version Control field to Visible Meta
Files and the Asset Serialization field to Force Text :
Configuring Unity for version control
When these settings are changed, you will see a .meta file associated with each
project asset, including scenes. In addition, the metafile will be in a human-readable
text format, which can even be edited (though manual editing is not recommended).
Have a look at the following screenshot:
Viewing a scene asset (in text format) inside a text editor
 
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