Game Development Reference
In-Depth Information
Lines 45-60 : The OnWizardCreate function is invoked as an event when
the user presses the Rename button from the Batch Rename window. The
button is called Rename in this case because of line 20. The OnWizardCreate
function iterates through all selected objects in the scene, if any, and renames
them in sequence according to the Base Name , Start Number , and Increment
fields, as shown here:
The Batch Rename tool
To use the Batch Rename tool, just select a group of objects in the scene and then
click on the Batch Rename option in Edit from the application menu. The Base
Name field defines a string that needs to be prefixed to all object names, and the
Increment field defines the amount by which an integer counter should increase
that is prefixed to the base name. The Start Number value is the point from which
all incrementing begins, as shown in the following screenshot:
 
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