Game Development Reference
In-Depth Information
This would, in theory, allow you to select multiple objects in the hierarchy panel and
then to rename them automatically according to a numbered convention. The only
technical problem with this is that Unity doesn't natively support such a feature.
But we can code it ourselves, as shown in the following screenshot:
Creating a Batch Rename editor add-on
To begin customizing the Unity Editor, first create a folder named Editor inside
the project. This is important. Editor is a special folder recognized by Unity as a
place to house all the editor customizing scripts. Thus, if you plan on changing the
Unity Editor, be sure all customizing scripts are inside the Editor folder. It doesn't
matter whether your project features multiple folders named Editor ; the only thing
that matters is that there's at least one Editor folder and an editor script inside it, as
shown here:
 
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