Travel Reference
In-Depth Information
a building behind the land, showering Mickey's city with fiery embers, which might
prove inconvenient for anyone standing below.
Chip 'n Dale Treehouse
What it is
Imaginative children's play area.
Scope and scale
Diversion.
When to go
Anytime.
Special comments
Good exercise for the small fry.
DESCRIPTION AND COMMENTS
The play area consists of a tree house with slides.
TOURING TIPS
Located in the most remote corner of Mickey's Toontown and obscured by
the crowd waiting to ride the roller coaster next door, the tree house is frequently over-
looked. Of all the attractions in Mickey's Toontown, this is the easiest one to get the kids
into without much of a wait. Most any child who can fit is allowed to rummage around in
the tree house.
Disneyland Railroad
DESCRIPTION AND COMMENTS
Mickey's Toontown and Fantasyland share a station on
the Disneyland Railroad's route around the perimeter of the park. This station becomes
fairly crowded on busy days. If you are interested primarily in getting there, it may be
quicker to walk.
Gadget's Go Coaster
What it is
Small roller coaster.
Scope and scale
Minor attraction.
When to go
Before 10:30
a.m., during the parades or Fantasmic! in the evening, or just before the park closes.
Special
comments
Great for little ones but not worth the wait for adults; must be 35" to ride; expect-
ant moms shouldn't ride.
Duration of ride
About 50 seconds.
Average wait in line per 100
people ahead of you
10 minutes.
Assumes
Normal staffing.
Loading speed
Slow.
DESCRIPTION AND COMMENTS
Gadget's Go Coaster is a very small roller coaster, the
idea of which is that you are miniaturized and riding around in an acorn shell. The zippy
ride is over so quickly that you hardly know that you've been anywhere. In fact, of the 52
seconds the ride is in motion, 32 seconds are consumed in exiting the loading area, being
ratcheted up the first hill, and braking into the off-loading area. The actual time you spend
careening around the track is a whopping 20 seconds.