Graphics Reference
In-Depth Information
The final output from the example will look something like the following figure:
Textured triangle and quad
Getting ready
For this recipe, we will continue from where we left of in the Rendering primitives recipe.
There are two texture files included with the sample code that you will also need. Alternatively,
you may use any BMP, JPG, PNG, or even DDS formats. For reference, the two textures used in
this project are shown in the following figure:
The two 256x256 textures used in this recipe
 
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