Graphics Reference
In-Depth Information
11
Integrating Direct3D
with XAML and
Windows 8.1
In this chapter, we will cover the following topics:
F Preparing the swap chain for a Windows Store app
F Rendering to a CoreWindow
F Rendering to a XAML SwapChainPanel
F Loading and compiling resources asynchronously
Introduction
In this chapter, we will look at how to integrate Direct3D rendering into a Windows Store app
within Visual Studio 2013 using SharpDX and C#.
Extensible Application Markup Language (XAML) is an XML-based language created by
Microsoft that is most commonly used for creating UI layouts for .NET Framework applications.
XAML was originally used with the Windows Presentation Foundation (WPF) and Silverlight
but has also been used for designing workflows within Windows Workflow Foundation (WF).
Generally, a C# Windows Store app is built using XAML.
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