Game Development Reference
In-Depth Information
Summary
By now, you must understand what the exact steps required are to prepare for the final
shipping package, and how to change the game's splash screen and icon. You also learned
about most of the options on the game's dashboard of iTunes Connect, and how to upload
an IPA using Application Loader and submit it for review on Apple's website. With all of
this information in your pocket, I suggest you keep packaging all of the other examples you
made along the course of this topic and keep submitting your games to Apple; share them
with your friends to show them the epic work you have done with Unreal Engine 4.x, and
don't forget to recommend this topic to them.
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