Game Development Reference
In-Depth Information
Breakpoints
As the name implies, a breakpoint is a point where the game will be forced to break for a
while. If you are from a programming background, then you definitely know what break-
points are.
A breakpoint is something you add to your logic to ask the game/app to pause the execu-
tion process once it reaches this point. To add a breakpoint to a certain node, all that you
need to do is right-click on the node itself and choose Add Breakpoint .
Once you finish adding the breakpoint, the node will be tagged with the breakpoint icon.
However, the first time, you'll see that the breakpoint icon looks strange.
The icon shown in the preceding screenshot means that you've successfully added the
breakpoint to the node. However, it will not be effective until you compile the blueprint lo-
gic. Once you compile your blueprint, the breakpoint icon will change to show the usual
red icon.
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