Game Development Reference
In-Depth Information
The
Output Log
screen not only prints messages from your blueprints' logic, but also
prints messages from the internal engine core. It is also a good place to follow the pro-
gress of building and packaging a playable version of the game. The
Output Log
screen
is a log for anything related to your Unreal Engine project—not only code and engine-re-
lated stuff, but anything else too. It is always a good place to check for the cause of
crashes or building and packaging failures.
The
Output Log
window has its own tagging system, and any printed line will have a tag
for itself. For example, a printed message from a
Print String
node in your blueprint will
usually start with
LogBlueprintUserMessages:
.
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