Game Development Reference
In-Depth Information
Printing messages
Printing messages to the console has always been a quick and easy way to check the occur-
rence of a function or perhaps the changes in a variable over time. Unreal Engine has a
very advanced
Print String
node. When you use the node for the first time, it appears that
it'll be printing the request
In String
value to the console.
However, if you press the little down arrow at the bottom of the node, it will show you
more options. These options give you the chance to print this message to the console using
Print to Log
, print to the player game view using
Print to Screen
, or even use both!
The
Text Color
option is the color of the printed text on the screen. This only works if you
have selected the
Print to Screen
option; otherwise it is useless as the console always
prints messages in one color—black!
To be able to see the console/log messages during your development process, the best way
is to watch it through the
Output Log
window that you can access from the
Window
pan-
el.
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